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SMAA-MC

SMAA-MC Anti-Aliasing Shader SMAA-MC is a lightweight shader pack developed specifically for the Iris rendering engine, designed to implement Enhanced Subpixel

Publisher

Luracasmus

Downloads

9

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SHADER

Updated

2026-04-27

SMAA-MC
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Overview

Resource description

SMAA-MC Anti-Aliasing Shader

SMAA-MC is a lightweight shader pack developed specifically for the Iris rendering engine, designed to implement Enhanced Subpixel Morphological Antialiasing (SMAA) 1x.

By leveraging the redmean color difference algorithm, this shader pack provides precise edge detection to effectively smooth out diagonal artifacts while maintaining minimal impact on system performance. The primary design philosophy is to keep the authentic Vanilla Minecraft experience, ensuring that color, lighting, and large-scale geometry remain as identical to the original game as possible. Furthermore, the pack incorporates the highly optimized rendering logic found in Base-460C to guarantee seamless integration.

Requirements

While modern non-macOS hardware typically supports these features, you may need to update your Iris installation and graphics drivers to ensure full compatibility.

To function correctly, your environment must meet the following criteria:

  • Iris must support the following features:
    • COMPUTE_SHADERS
    • CUSTOM_IMAGES
    • ENTITY_TRANSLUCENT
  • The system must be compatible with GLSL 4.60.8 or newer.

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