Bedrock

Newb x Unwind

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Overview

Resource Description

Intro: Newb x Unwind

Newb x Unwind is an aesthetic and chill-vibes shader pack designed specifically for Minecraft Bedrock Edition. It features a calming color palette, cozy night lighting, and refined weather particles. This pack ensures a pleasant visual experience and is compatible with versions 1.21.21 and above (with latest updates for 1.26+).

Please note that this is not Vibrant Visuals, and it cannot be used with the default Minecraft app. You will need to utilize a launcher that supports Render Dragon shaders, such as MB Loader or MC Patched.

Subpacks

Choose from the following variants to suit your preference:

  • Vanilla Clouds (Default)
  • Rounded Clouds
  • Soft Clouds
  • Volumetric Clouds
  • No Wave (Performance boost option for better frame rates)

Platform and Version Support

The latest update includes significant improvements in compatibility:

  • Platforms Supported: Android, IOS, Windows
  • Version Supported: 1.26+ only

Changelog – Version 5.5

  1. Added support for Minecraft 1.26+.
  2. Improved daytime sky color.
  3. Enhanced block shading logic.
  4. Refined light source color.
  5. Darkened shadows for better depth.
  6. Full platform support now available for Android, IOS, and Windows.

Shaders Installation Guide

Follow these steps to set up your game:

  1. Ensure you have Minecraft Bedrock installed on your device (official or otherwise).
  2. Download and install MB Loader. You can find the official releases on their GitHub repository.
  3. Once you have the shader file, import the .mcpack file.
  4. Crucial: Choose to import it into "MB Loader" rather than your standard Minecraft application.
  5. Open the settings menu within MB Loader.
  6. Scroll down and ensure all "autofix" toggles are turned off.
  7. You are all set! Launch your game via MB Loader to enjoy the shaders.

Optional Heightmap Effect

This shader pack does not include the Heightmap Effect by default. If you wish to enable this feature, you must download a specific renderchunk.material.bin file that includes the heightmap implementation. This file is distributed via the developer's Discord server.

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